Over the last few weeks I've been working steadily on my animation project. Although I have no footage as of yet, I have this fully rigged character and have been reacquainting myself with some of the intricacies of 3ds max. Here are some renders of the artisan in progress. The render features the artisan that will be used in the animatic, which is what I have been working on to figure out the pacing and structure before I jump into actual production. I will have a short walk cycle as well as concept art posted in the next couple of days. As always, comments and crits are welcome.