Wednesday, June 25, 2008
Test Renders
Here are low polygon renderings of the artisan's head which I created in 2 days in Maya. I'm about to build a higher polygon model with more detail which will make him look more like he's cut from rock. I just wanted to show work in progress and they are not the highest quality renders because of time. I'm hoping that he will be able to emote sadness and contemplation with an idle look. Let me know what you think.
We begin again.
Monday, June 23, 2008
Normal blogging resumes: Oro Iwin
Ever since the end of Illustration 3 I've been in Salt Lake City, Utah in a video game company called Sensory Sweep as an art intern... I've been familiarizing, settling in and getting organized, which is why I haven't posted anything in a while. I, however, have done some work while in Salt Lake. For instance, here is one image in a set of a creatures I'm working to realize. He is a creature of the Forest of Irunmale called an Oro Iwin (from the book Forest of a Thousand Demons by D. O. Fagunwa) . Oro Iwin are neither deity nor spirit and definitely not human but share characteristics of all of these beings. This particular Oro Iwin enjoys dancing and playing his shekere (maracas) while annoying hunters with the odd ribbit sounds made with his frog-like neck sac. Which is why I called him Opolo Baba (Father of frogs)Expect more soon!
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