Wednesday, June 25, 2008

Test Renders












Here are low polygon renderings of the artisan's head which I created in 2 days in Maya. I'm about to build a higher polygon model with more detail which will make him look more like he's cut from rock. I just wanted to show work in progress and they are not the highest quality renders because of time. I'm hoping that he will be able to emote sadness and contemplation with an idle look. Let me know what you think.

4 comments:

Shobo said...

Looks really nice at the moment, wish you'd posted some wireframes as well so we could see the mesh.

I would suggest not going too high poly if you don't need it though, already this model seems to incorporate a lot of his features really well, and it looks like a good normal map would be the way to go at this point.

Nice work!

Robot Turkey Girl said...

yeah what Shobo said, and more! hehe you know how i feel about your work. kudos! hehehe

art said...

it is really really nice, Shof!
good job!

Bryan Rollins said...

WOW. impressive