Some time ago, I worked with
Shane Acker and Benthos Studios to create this character sculpt for an upcoming project called Deep. Some of the character concept art, created by
Laurel D Austin can be seen
here. The project uses Valve's engine Source Engine to aid in the creation of its cinematic visuals. It was a great experience working within an art style I thoroughly enjoyed and with an art director I learned a tremendous amount from.
1 comment:
Beautiful character design.
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